﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace _MetalSlug
{
    public abstract class Form : VisibleGameEntity
    {
        protected Boolean isOpened;

        public Boolean IsOpened
        {
            get { return isOpened; }
            set { isOpened = value; }
        }
        virtual public void LoadContent(ContentManager _conTent, Vector2 _screenSize, AudioManager audio)
        {
        }
    }
}
